Death and loot rules
Four outcomes depending on place and role. This is the most specific published rule in the game, and the data behind the Death Loot Lookup tool.

Published facts
- Looty Bay, Criminal
- Inventory lost; surrender to Police keeps equipped gear
- Desert
- All loot lost, always
- City, Civilian
- Bag contents and equipped gear kept
- Police Officer
- Only department-issued gear lost; personal items and equipment kept
The help centre article answers the question by location and circumstance rather than with one global rule. A Criminal who dies in Looty Bay loses the inventory but can surrender to the Police to save equipped gear. In the desert, death always means losing all loot. A Civilian who dies in the city keeps both bag contents and equipped gear. A Police Officer loses only department-issued gear.
The tool on this site uses exactly these four rows. It does not add a fifth outcome, because Kefir has not published one. Selecting a location and a role returns the matching row and a link to the source article.
Two consequences follow from the text without needing extra data. Looty Bay is the only place with a conditional outcome, and the Police role has the mildest death penalty of the four. Both are useful when reading player complaints about losing progress, which are often about the desert rule rather than a bug.
The four published outcomes
| Place | Role | Lost | Kept |
|---|---|---|---|
| Looty Bay | Criminal | Inventory | Equipped gear if surrendering to Police |
| Desert | Any | All loot | Nothing published |
| City | Civilian | Nothing published | Bag contents and equipped gear |
| Any | Police Officer | Department-issued gear | Personal items and equipment |
Related pages
Sources
- Kefir, What do I lose when I die? · Checked 2026-11-11
- Kefir, How do I pull off heists in Looty Bay? · Checked 2026-11-11
- Kefir, How do I become a cop? · Checked 2026-11-11
- Kefir, I lost my progress. What should I do? · Checked 2026-11-11