ROB RUN (Kefir) · Early Access Unofficial · sources on every page Last site update 2026-11-11 About
Database Facts checked 2026-11-11

Police and arrests

Police are a role with its own death rule. Kefir publishes separate articles on becoming a cop, surrendering, and paying a bribe.

Police and arrests

Published facts

Police death
Only department-issued gear is lost; personal items and equipment remain
Criminal option
Surrender in Looty Bay to keep equipped gear
Planned changes
Slower police respawns, district-based badge rarity, announced 1 Nov, rolling out as ready

The death article is the hardest fact on this page: a Police Officer loses department-issued gear on death while personal items and equipment stay untouched. That asymmetry also explains why surrender is a real decision for a Criminal rather than a flavour detail.

Kefir's Police and Arrests section contains three articles: how to become a cop, why surrender to the cops, and why pay a bribe. The 1 November announcement added planned changes to police tempo, including slower respawns and badge purchases with rarity tied to a district. Those were announced as changes to roll out as ready, not as a completed patch, so this page does not describe them as live.

A Chinese launch overview states that both police and criminals are played by real people on a server that can hold up to 5,000 players. That detail comes from a secondary report and is labelled as such.

Published police-related material

Only rules with a published source are listed here.
TopicStatusSource
Becoming a copHelp centre article existsKefir
SurrenderHelp centre article exists; effect on gear documented in death ruleKefir
BribesHelp centre article existsKefir
Slower respawnsAnnounced 1 Nov, rollout as readySteam announcement
Badge rarity by districtAnnounced 1 Nov, rollout as readySteam announcement

Sources